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Skytail

An original upcoming VR Action Adventure, featuring floating islands, psychic powers, and a cuddly companion.

Description

Skytail is an upcoming VR fantasy adventure, developed and published by Coatsink. The player and their dragon-like companion must travel from island to island to save your companion's offspring from malicious fiends.

Gameplay consists of both challenging "trials" where the player must discover and use telekinetic powers, and high octane fights in flight against fiends looking to take the player down. In downtime, the player can also take care of their companion, through feeding them and petting them.

  • A commercial game developed in the Unity game engine for Meta Quest 2, 3, 3S and Pro Devices. Primarily acted as a gameplay programmer, joining in December 2025 to help the team with bugfixing and delivering in preparation for release.

  • Developed game as part of Coatsink, who are also publishing the game.

Project Overview

I have recently joined onto this project at the request of the lead programmer, and I am currently working with the programming team and QA to ensure that the game runs smoothly and meets Coatsink's expectations of a high quality game. I am using what I've learned on Men In Black: Most Wanted, a larger Coatsink game, in a more tight knit environment to ensure the final game is as exciting as it is to work on.

Project Responsibilities
  • I'm primarily working on fixing bugs to help lower the amount of overhead in the approach to the game's release. These bugfixes are primarily focused on ensuring the experience is as seamless as possible.
  • Due to the size of the project, I'm working with all departments in some capacity, ensuring the project and its information is up to date and organized.

  • I'm also assisting with regular playtesting to improve the fun factor, sending feedback to design and recording unticketed bugs where possible.

Gallery

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